Why I Didn’t like No Man’s Sky

Well, to be quite honest and very, very much subjective, I personally didn’t like it because it’s a single player game. Don’t get me wrong, I’ve played an insane number of single player games and I always loved these games, but in No Mans Sky it just feels stupid. Let me try and explain:

First off, if I don’t like something it’s probably being lied to. When NMS was first introduced to us ,it was marketed as a multiplayer game. However from the first moment I thought that there is something fishy about the way they handled every question regarding multiplayer. It felt kinda dodgy, like they really don’t want you to want this game to be a multiplayer experience, yet they never denied that the game is and will have a multiplayer mode. And then this happens:

 

The game was clearly intended to be a multiplayer experience, (and you may try it for yourself, but at this point I don’t think anyone really cares for this game anymore), yet for some reason they decided to make it a single player game while carrying on with a charade talk. Now obviously multiplayer game is a lot harder to make and without a doubt more time-consuming, but wouldn’t it be better to simply delay the release date in order to deliver every feature that was promised? I think it would, I think it would be much, much better than failing your audience. Now I’m aware that this sounds like a long rant post on a game forum but I assure you, it’s only because of the fact that we are not being given everything that we were promised in the first place.

In the excerpt of this video (starting at 2:40) we can clearly hear that Sean Murray never denied the existence of multiplayer and possibility of meeting another human being while in your game session, however this is exactly what I meant when I said that all the questions were kind of dodged. He is very quick to say how the possibilities of it are extremely small almost like he does not want you to even try and meet another player in the game and focus purely on survival and exploration. He repeats many times how multiplayer is not a focus for their game yet he never denies it’s existence . That right there is why this game won’t work for me.

While I do understand the magnitude of some of this games aspects like the insanely large amounts of planets that you would need hundreds of lifetimes to explore, and the fact that the people behind it have created their own periodic table of elements and basically made an  AI in charge of creating new content. This is all amazing but playing this game without a friend, without another human being ever is a depressing thought. I believe I would much rather install Minecraft, join one of the populated large servers that also feature a world that I’m very unlikely to explore its fullest and proceed to explore as much as possible of it with a friend until I’m burned out and had enough of the game.

First Game Where You Can Die of Old Age!

Yeah, I know, I was very surprised myself. Actually I’m still very surprised to tell the truth. Surprised and very skeptical about what I’ve heard.

Apparently there are some developers that have been working on this new MMO with an absurd idea that you will, no, scratch that, that EVERYBODY will age and eventually die of old age. What the…

How is that even possible? How does a game like that even work? Why do you play it? What are your goals? Is going to be like a traditional RPG where you grind and grind and grind until you almost have it all just die before you are fulfilled? I’m sorry, it is very hard to wrap my simple mind around a concept like this one.

death-by-old-age-videogame

All jokes aside, this sounds amazing. I’m not particularly fond of massive multiplayer games myself (though I won’t deny that I’ve had my fair share of those RPG’s) this is still something to look forward to, even out of pure curiosity. I mean, games are everyday thing and MMO’s are not exactly new. There have been so many different ones but the most of them eventually happened to be exactly like the last one and the last one was just exactly like the one before it and then you realize that they’re all actually trying to clone World of Warcraft more or less.

 

However, Chronicles of Elyria developers seem to have their minds set on something entirely different. You can freaking die of old age in this game, okay?! It can happen, it will happen and it’s going to keep happening over and over again making it a key mechanics of the game. No wonder that a concept like this is going to be focal points of an entire game, I mean it is fascinating even to think about.

 

Still I can’t help but think how boring and repetitive that can get…

Apparently your life cycle will last around two months more or less, and during that time you will have to make sure that you have an heir. The heir will serve as your next “vessel”so to say (when I say your, I’m actually talking about you, not your character) and depending on what and how much you tough him (or her), he will get specific starting skills. That actually sounds cool but I can’t help but still be pessimistic about it.

Something as bold and innovative as this can either exceed every expectation or fail miserably. Now, the developers weren’t really specific about what kind of consequences your character’s death will have and we might end up with the classic RPG where you get to re-customize your character’s appearance every two months or so but, let’s hope that’s not the case though we shouldn’t completely rule it out either.

During my life as a gamer I’ve heard about many crazy attempts to redefine certain videogame genres but this one definitely takes the cake when it comes to massive multiplayer role-playing games. It is definitely too early to speculate about anything, even more early to praise or condemn it and, it is by no means a reason to get hyped about even though I know that is exactly what most people are going to do right now.